• We offer free impartial and tailored advice on STEM Clubs, working with a wide range of providers to enable schools to operate STEM Clubs.
  • We offer practical help and support in an advisory and facilitatory capacity, ranging from how best to set up a STEM Club, how to manage and operate a club within a school, and act as a useful link to other organisations and STEM institutions to raise awareness of grants, funding opportunities and tangible resources that may help schools.

BP Ultimate STEM Challenge 2020 is here!

BP Educational Service, in partnership with STEM Learning, is delighted to announce that the Ultimate STEM Challenge is now open!

Back for its sixth instalment, the theme for this year's nationwide competition is centred around the exciting world of wearable tech. Wearable tech is all around us and is becoming a big part of our everyday lives, with smartwatches, fitness trackers, head-mounted displays and smart clothing being widely available. The challenge invites students (aged 11-14) to get creative and reimagine a solution to a real-life problem and design the next big thing in wearable tech. 

There is a wealth of free curriculum-linked resources available to support teachers in bringing STEM to life in a hands-on way. Each resource has been designed to help deliver STEM topics including materials, energy, sustainability and careers, in a fun and engaging way. These are easy to access and download and you will be able to use the two ready-to-go lesson plans, challenge summary, teacher notes, homework task and a presentation to inspire future entries for the competition.

The challenge will ultimately engage your students in STEM subjects and nurture key skills including presenting, problem-solving, creativity, leadership and teamwork, all while helping you with supporting Gatsby Benchmarks. This year BP has made entering easier than ever before, all you need to do is download and complete the entry form in class or as homework and email or freepost your students’ entries in by 14 January 2020.

What’s more, there are some exciting prizes up for grabs this year. Finalists of the challenge will be invited to attend a unique all-expenses-paid event at BP’s Upstream Learning Centre in Surrey! The students will have the chance to meet real scientists, coders and designers to help bring their ideas to life in a one-day Hackathon. There will be two winning secondary school teams, who will also win £750 to spend on science equipment or field trips.

For more information or to enter the Challenge, click HERE


Eco-Innovators Competition- NOW OPEN

ECO-INNOVATORS COMPETITION

Could your students be responsible for the next iconic piece of street design? The Government's Office for Low Emission Vehicles (OLEV) is looking for students aged 7-19 to create a design for on-street electric vehicle (EV) chargepoints that is innovative, iconic and beautiful, as part of a national schools’ competition.

By 2040, the UK  Government has said it will end the sale of new conventional petrol and diesel cars and vans. To support this, many more public chargepoints will be needed to meet the demand from electric vehicle users. It’s crucial that these chargepoint designs use space efficiently, complement existing streetscapes and are user-friendly.

What you need to know

National UK design competition focussed on climate change and air quality– with two age categories; 7-14 and 14-19

Money-can’t-buy prizes for schools and students including:

  • 1st place - Winning design built as scale model by the National Transport Design Centre and displayed at the Milton Keynes EV Experience Centre, with STEM experience provided by BP Chargemaster 
  • 2nd place - Dual chargepoint installed at the school plus an Electric Vehicle Experience Day from Octopus Electric Vehicles
  • 3rd place - Tesla Electric Vehicle Experience at the school and Tesla Work Experience Day
  • Plus, runners up prize

Quick, simple and free to enter – a one-page template for students to use creatively to share their design

Cross-curricula linked learning - with real-life context

Free competition pack below – including lesson plans to inspire your students, full Terms and Conditions and entry template

Entries accepted from Monday 20 May to Friday 18 October 2019

Reasons to participate

We firmly believe all young people are skilled creators. This competition is our ambition to offer students a platform to share their ideas for a project that is tackling major global issues and empowering young people to create.

The competition can be run in class, across the school or with target groups such as Eco or School councils. Each student entry received to the competition will be judged by senior industry professionals who cannot wait to see what ideas young people have for the chargepoints of the future.

How to take part

Step 1: Download the free competition pack for your student’s age range today for all the inspiration and guidance you need to get students started on their entries: 

Educator pack: 7-14 age category

Entry information, entry template, judging criteria, T&Cs and three lesson plans to set the scene:

  • Daring designers
  • Location, location, location
  • Controversial cars

Download the 7-14 competition pack     Click here

Educator pack: 14-19 age category

Entry information, entry template, judging criteria, T&Cs and three lesson plans to set the scene:

  • Urban change
  • Good design
  • The big picture

Download the 14-19 competition pack     Click here

Step 2: Submit entries via post only to:

OLEV competition

FAO 008 Hopscotch Consulting

Metal Box Factory

30 Great Guildford Street

London

SE1 0HS

Entries must be received at the above postal address by 23:59 on Friday 18 October 2019. 

To find out more or to enter the competition click HERE


The Solar Challenge & Off-Grid Design Competition

Running until June 2019, Off-Grid! is an exciting design competition for young people aged 8-14 years.

The competition builds on Practical Action's  Solar Challenge  where pupils investigate how the electricity generated from solar cells can be used to transform the lives of people living without access to mains electricity in Zimbabwe.                                                     

Off-Grid! challenges pupils to develop a solar powered solution to address one of the following problems: 

• Lack of refrigeration to keep vaccines cold at rural health clinics
• Lack of water for farmers to irrigate their crops when they live far from water
• No lighting at night time for farmers who want to check on their animals at night time
• No outside lighting in schools to enable children to go to the toilet safely at night time.

Eligibility: Young people aged 8-14 years from the UK and Isle of Man are welcome to enter. We are happy to accept entries from children who are not in a formal school setting and from children taking part in youth groups. Pupils can enter individually or in a teams of up to four pupils. 

Prizes: Practical Action will award the winning primary school and secondary school a £100 worth of STEM kit from TTS. Each pupil (s) in the winning team will receive a £10 voucher and a STEM book.

All the materials needed to enter Off-Grid! can be downloaded from below. To view the Solar Challenge materials in full, visit  Solar Challenge.


New STEM Club Activity Packs launched.

This week sees 6 new resources for STEM Clubs launched!

The exciting new activity packs can be found on the "featured resources" on the STEM Clubs website.

The resources have been created using the in-house expertise at STEM Learning in partnership with STEM Club leaders around the country, to engage and inspire young people through STEM Clubs.

EXTREME ELEMENTS
Have you ever wondered about the earth’s wild and wonderful weather? Understand how weather and extreme events occur, and what their impact can be.
AGE RANGE: 7-9
SUBJECTS: SCIENCE, MATHEMATICS, DESIGN AND TECHNOLOGY, COMPUTING

SOUNDS AMAZING
There’s sound and music all around us! Explore the science of music and sound, create music and instruments with a range of objects, and find music in unlikely places.
AGE RANGE 9-11
SUBJECTS: SCIENCE, MATHEMATICS, DESIGN AND TECHNOLOGY, COMPUTING

ASTEROID IMPACT
Investigate the science involved in surviving an asteroid impact from how to grow crops in the long winter following the impact, to how to protect yourself from acid rain.
AGE RANGE: 11-14

SUBJECTS: BIOLOGY, CHEMISTRY, PHYSICS, DESIGN AND TECHNOLOGY, ENGINEERING.

DESERT ISLAND
Investigate the science, technology, engineering and maths involved in surviving on a desert island – from making rope to building a shelter to telling the time without a watch.
AGE RANGE: 11-14
SUBJECTS: SCIENCE, DESIGN AND TECHNOLOGY, COMPUTING, ENGINEERING, MATHEMATICS

ZOMBIE APOCALYPSE
Investigate how design and technology can help you survive a zombie apocalypse from making a barricade, to communicating with other survivors using Morse code.
AGE RANGE 11-14
SUBJECTS: DESIGN AND TECHNOLOGY, COMPUTING, ENGINEERING, PHYSICS, MATHEMATICS

SAVE THE WORLD WITH STEM
How can STEM help us survive and thrive? Think about how diseases are spread or contained, build a better skyscraper to withstand earthquakes, and explore both the practical and the hypothetical.
AGE RANGE: 14-16
SUBJECTS: SCIENCE, MATHEMATICS, DESIGN AND TECHNOLOGY, COMPUTING

For more details on the new exciting packs please click HERE





CREST Awards 


For more information about CREST awards in Scotland, please contact 

TECHFEST SET-POINT, ABERDEEN.



STEM Clubs Activities

Activities list

There is a vast array of STEM-related activity resources that are suitable for use in a STEM Club setting. Some organisations have also developed specific resources for clubs, but what you want to do will depend on the STEM subject, length of time and other factors, such as working with a STEM Ambassador.

The activities outlined here are divided into long, short and one-off activities.

  • One-off activities are completed in one session. They are often highly engaging and can have a real wow factor.
  • Short projects are any activity that takes club members two to three sessions to complete. Many of the shorter projects will include demonstrations or experiments that can be used as one-off activities.
  • Long projects are activities that take half a term or more to complete and might be considered a long project. Completing a long project can be very rewarding, especially if there is an award or a prize involved.
  • Each activity is categorised as Science, Technology and Engineering, Maths, or Cross Curricular.

Most of the activities have clear instructions, with downloadable resources to help you easily implement them in your club.

You can also search online directories for other activities. The National STEM Centre Library holds a wealth of resources and activities which would be suitable for clubs. The STEM Directories is a searchable database of activities offered to schools by external providers, many of which would be suitable for a club setting. Costs vary, although grants to use the listed activities are sometimes made available.

Inclusion on this page does not represent endorsement by the STEM Clubs Programme.


Grants and STEM Club Support

Below is a selection of grant schemes STEM Clubs could apply to. It is recommended that you always read the criteria and guidance for applicants carefully to ensure your project fits with the grant schemes’ aims. Many funders are available to talk through your ideas on the phone before you submit your application.

Activity ideas for a club:-

Please also check out the other pages on our website with a range of exciting activities, competitions and ideas that you could get involved in.

Biochemical Society:-

The Biochemical Society wishes to support scientific outreach activities that communicate the excitement of molecular bioscience to young people and the community.

Applications are invited for sums up to £1000 to assist with the direct costs associated with an event and expenses incurred (e.g. transport and/or teacher cover). Two rounds a year in April and September.

British Ecological Society:-

The British Ecological Society offers outreach grants of up to £2,000 to its members and others, including schools, to promote ecological science to a wide audience.

British Science Association Kick Start Grants:-

The British Science Association offer School Activity grants of up to £300, or ‘Our School Community’ grants of up to £700 to run activities during British Science Week (was National Science and Engineering Week).

Holmes Hines Memorial Fund:-

Administered by the EPSRC (Engineering and Physical Sciences Research Council), the Holmes Hines Memorial Fund offers small awards to help individuals or organisations with any scientific or engineering based activities where public funds are not available. No set application date.

Institute of Physics:-
The Science and Technology Facilities Council, the Institution of Engineering and Technology (IET) and the Institute of Physics run a small grants scheme designed specifically for schools and colleges.

The scheme provides schools with grants of up to £500 for projects or events linked to the teaching or promotion of physics or engineering. Awards are made three times a year.

Raspberry Pi education fund:-

Raspberry Pi Education fund is open to organisations including schools and STEM Clubs. Grants range from £100 to £125k as long as they fit within the aim of promoting computer science and its use across STEM and the arts. Grants require matched funding.

Royal Society:-
The Royal Society’s Partnership Grants scheme provides grants of up to £3,000 for science projects run at a school in partnership with a practising scientist or engineer. Awards made twice a year.

Royal Society of Chemistry:-
The Royal Society of Chemistry’s Chemistry Club grant scheme is targeted at
activities that are at schools/ colleges outside the normal science timetable.
Teachers can apply for funding up to £1,000 for their Club. Awards made four times a year .

Science and Technology Facilities Council – Small Awards:-
STFC Small Awards offers the opportunity of funding ranging from £500 – £10,000 for projects in Public Engagement relating to STFC science and technology.

Society of General Microbiology:-
Grants of up to £1,000 to support microbiology teaching initiatives and events are available to School Corporate or School Representative Members of the Society.

STEM Directories Grants:-
The STEM Directories occasionally run grants of up to £500 for schools who wish to run an activity listed on their directory.

Tesco Charity Trust Community Awards:-
The Tesco Charity Trust Community Awards scheme provides one-off donations of between £500 and £2,500. The funding goes towards providing practical benefits, such as equipment and resources for projects that directly benefit health, sustainability or opportunities for young people.

Waitrose Community Matters:-
Each month every Waitrose branch donates £1,000 between three local good causes. The proportion of funding depends on the number of tokens placed by shoppers in a box in store. Any UK registered national charity can put themselves forward to be considered for the scheme.

Wellcome Trust People Awards

The Wellcome Trust supports biomedical research that aims to improve the health of humans and animals. People Awards provides grants of up to £30,000 for innovative and creative projects that engage the public with biomedical science and/or the history of medicine. Due to the scale of the grant, you may want to consider applying for longer term projects that have a high impact and involve collaboration, either with other schools or with universities, scientists or artists. Awards made four times a year.

Young Engineers and Science Clubs Scotland:-

For schools based in Scotland the Scottish Council for Development and Industry offers small grants to STEM Clubs.

For more information on grants from each of the above providers please visit http://www.stemclubs.net/grant-schemes-available-f...




Some more practical considerations for setting up and running a STEM Club..


For more details about this new and exciting resource pack from IOP, please click the link below

http://goo.gl/Ki6Y1D

For more details about this new and exciting resource pack from IOP, please click the link below

http://goo.gl/Ki6Y1D



For more details about the Ashfield Music festival resources from IOP, please click the link below:- 

http://goo.gl/KL5h6

For more details about the Ashfield Music festival resources from IOP, please click the link below:- 

http://goo.gl/KL5h6


WE ARE INTO FILM

Into Film is a film education charity that puts film at the heart of the educational and personal development of children and young people aged 5-19 across the UK.

With a wide range of careers in STEM, check out what's on offer through Into Film, and careers in Visual Effects.

http://www.intofilm.org/

What is Visual Effects (VFX)?

VFX uses digital technology to combine Computer Generated Imagery (CGI) with moving images from a camera. This is a creative industry, founded on digital technology, that produces some of the spectacular effects you’ll see on the big screen.

Why choose a career in VFX?

The UK, and London in particular, is the centre for internationally renowned VFX work in film, television and the advertising industry. Films that are shot in the UK, or even in Hollywood, are serviced by clusters of London post-production and VFX companies.

But VFX is not all about monsters and spaceships – it’s also used to

repair or improve images in ways that are invisible – changing colours or

erasing mistakes within the image.

"Raising aspirations of young people in Science, Technology, Engineering and Mathematics"

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